Technology.am (July 13, 2009) — An industry tracker comScore surveyed and released a figure that US videogame lovers are adapting to tough economic times by turning to low-cost online play, About 87 million US Internet users visited online videogame websites in May, and it was noticed by comScore that a 22 percent increase from the same month last year.
The increase of online videogame users showed that people opting for “cheaper entertainment alternatives” in grim economic conditions.
According to comScore gaming solutions director Edward Hunter, the amount of online play is growing 10 times as fast as the overall US Internet population, with nearly one of every two users getting in the game. Online gaming continues to be one of the top gaining categories over the past year.
There is growth is occurring not only at the top gaming destination sites category, but also through viral distribution platforms, including widgets and applications.
ComScore ranked Yahoo Games the top spot for online play and the number of visitors there in May rose to 19.4 million, a six percent climb from the same month last year.
US videogame giant Electronic Arts saw visits to EA Online rocket 34 percent to 18 million. Spikes in visits were also seen at smaller gaming sites, such as GameNinja.com, Y8.com and GSN Games Network.
Over two million people in North America have registered to play online first-person shooter game Combat Arms since Nexon Corp. launched it in here a year ago.
Nexon games, such as blockbuster “Maple Story,” are free to play online with the company making money from “micro-transactions,” such as sales of digitized clothing or accessories for animated in-game characters.
“Nexon’s ‘Combat Arms’ reflects the continued growth of the free-to-play landscape and its potential in the North American marketplace.